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Xbox game streaming revealed as Project xCloud

08 October 2018

Back in June, during the Xbox E3 2018 press briefing, Xbox head Phil Spencer announced that cloud engineers were building a game streaming network that would be capable streaming console-quality games on any connected device.

Microsoft's Project xCloud service is in testing.

The future of gaming is a world where you are empowered to play the games you want, with the people you want, whenever you want, wherever you are, and on any device of your choosing. While game streaming still has some major hurdles to overcome like widespread lackluster internet speeds, Project xCloud definitely seems to be taking steps in the right direction. Today, Microsoft also revealed that they would be entering the fray with Project xCloud.

"Project xCloud's state-of-the-art global game-streaming technology will offer you the freedom to play on the device you want without being locked to a particular device", writes Kareem Choudhry, Microsoft's corporate vice president for cloud gaming. But you won't have to wait too much longer to see it in action though, as public trials are expected to begin in 2019 (though that's as specific as Microsoft would get for now). The immersive nature of console and PC games often requires controls that are mapped to multiple keys, buttons, sticks and triggers.

Project xCloud is already being tested on phones and tablets paired up with Xbox controllers via Bluetooth, although touch input is also available.

Microsoft - with our almost 40 years of gaming experience starting with PC, as well as our breadth and depth of capabilities from software to hardware and deep experience of being a platform company - is well equipped to address the complex challenge of cloud game-streaming.

The format holder has equipped its datacenters with custom hardware to ensure it is compatible with existing and 'future Xbox games, ' so it's obviously going to play a part in Microsoft's next-generation console plans.

"Developers and researchers at Microsoft Research are creating ways to combat latency through advances in networking topology, and video encoding and decoding", explained Microsoft.

Microsoft's and Google's push into game streaming come as carries worldwide start bringing the first 5G networks online.

Xbox game streaming revealed as Project xCloud