If you are planning to do camping in the dirt, the animal crossing pocket camp app can do the same for you. In its first six days since release, it's amassed 15 million downloads across the App Store and Google Play.
Investors will be watching Nintendo's monetization strategy with the new game. According to the report, Animal Crossing: Pocket Camp was downloaded 15 million times worldwide in just 6 days.
Pocket Camp is certainly a different experiment for Nintendo given the way it approaches monetization through in-game purchases to expedite gameplay (you can buy "leaf-tickets" to craft furniture so you can make friends... a little odd but Animal Crossing fans are familiar with the bizarre) Pocket Camp is now ranked 72 among all iPhone apps for revenue on the App Store in the US.
Shortly after the complaints, Nintendo reassured their players, stating that they would investigate "Animal Crossing: Pocket Camp's" sever errors. Nintendo has said it was disappointed by the revenue generated by "Super Mario Run", which required a one-time payment to unlock most of the content in the app.
However, the installs do not matter in the light of the fact that Super Mario Run failed to meet Nintendo's expectations in terms of generating revenue and Fire Emblem Heroes brought in more revenue for the company.
The game reached as high as the fifth highest-grossing app spot in the Japanese app store and is now ranked number 10, according to SensorTower.
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