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Star Wars Battlefront 2 Loot Crates Guide

13 November 2017

The subject of Reddit's ire was the upcoming EA game Star Wars Battlefront 2.

A new "Star Wars" game is just days from its big debut, and one of the top posts on the game's Reddit page is instructions for how to cancel your pre-order.

Heroes earned through Credits: The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.

Responding to miffed Redditors complaining about locked characters (including key figures like Darth Vader and Luke Skywalker) and the amount of time it takes to unlock them, EA made a decision to chime in and explain its choices to the community.

It's unclear what, exactly, about EA's comment prompted the unprecedented negative reaction, but a since-deleted tweet from a member of Battlefront 2's community engagement team may have added fuel to the fire.

Players have begun estimating how long you'll need to play Star Wars Battlefront 2 to unlock heroes without microtransactions.

In this way, you're not directly paying to unlock the Hero characters; instead, you're paying for the chance of earning virtual currency that can unlock those characters.

While as fictional as it could be, the trailer certainly does well in conveying the Star Wars atmosphere. While multiplayer is mostly fully-fledged, the single-player campaign has been severely limited.

EA then explained that the cost of the characters was derived from the data they obtained from the Open Beta.

In "Battlefront 2", you buy the game for $60 and are offered the option of buying "loot crates". The publisher went as far as claiming that it also considered the daily average per-player credit earn rates.

As per Kotaku, since the average multiplayer match provides players with up to 250 to 350 credits and this would require 10 to 15 minutes of play, it would take a lot of time until one could unlock all characters. "I paid $80 to have Vader locked?".

Essentially, "When and how is it okay to handle charging players money in games?"

Sure, playing a game for hours to earn characters is (probably, depending on what you do) more fun than going to work, but at over 170 hours to unlock all the characters by playing vs. less than a tenth of that for the necessary cash, it seems like a better use of time at this point to just pick up some extra hours of actual work.

"I get 3, maybe 4 hours per week free to spend on video games", said user SadStarWarsFan. For comparison, the previous comment for most downvotes on Reddit only had around -24,000.

In case you didn't know, the game will not offer its Heroes from the get-go.

In response to the community team's declaration that they want players to feel "pride and accomplishment", one user said: "Wow that is a disgusting response".